Monthly Archives: July 2013

Of Night & Day

The day/night cycle has been implemented into the game in its base form, and with it comes a whole range of new possibilities: Plants that require sunlight to grow will only grow during the day. Certain consumables will only be … Continue reading

Posted in Breeze | 1 Comment

What is Breeze?

Breeze is a small game project that I recently started working on. The initial idea was the brainchild of my friend Dean; he explained his dream game as one where you live a simple existence harvesting plants, herbs, and hunting … Continue reading

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Well Hello

This blog will chart the progress of Breeze, a small game project that I’m currently working on. I’ll post a full description of the game tomorrow; for now though you can check out my portfolio:

Posted in Uncategorized | 1 Comment